flail v slime
FULLSCREEN FULLSCREEN FULLSCREEN
Status | In development |
Platforms | HTML5 |
Author | wheatgreaser |
Genre | Action |
Made with | Godot |
Tags | No AI |
FULLSCREEN FULLSCREEN FULLSCREEN
Status | In development |
Platforms | HTML5 |
Author | wheatgreaser |
Genre | Action |
Made with | Godot |
Tags | No AI |
Comments
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Nice art style and concept. I think being able to have more control over the direction of attack would be good. Also being able to have the camera centered on the player would be good. When the blobs hopped to my left it made it difficult to see them. Nice job finishing.
tysm yeah the attack control was supposed involve a chain like mechanism but I couldn't do it because of the time constraints
I dig the art style and music! I have little problems in the tutorial scene. I fell, and I was endlessly falling. Maybe adding dead colliders to the pits fixes it. Also, I wanted to see how high my jump boost is when I press Shift.
yeah valid